Mass Effect: Dark Horse Rising

Welcome to the new game

Time to make your character!

Your characters are crew members of a merchant marine vessel that did very valuable smuggling runs for the Earth Alliance and the Citadel during the conflict with the Reapers and Cerberus.

For those unfamiliar with what a merchant marine is, the occupation’s general description is unchanged from our time to the Mass Effect future: “The Merchant Marine is the fleet of ships which carries imports and exports during peacetime and becomes a naval auxiliary during wartime to deliver troops and war materiel.”

As a merchant marine, your character could come from almost any background. If you are a soldier, your character worked security, fought pirates, and protected your crew at all costs. If you were a scientist, you worked to keep the crew healthy and investigate new worlds and life forms for fun and profit. Pilots, engineers, men and women trained in diplomacy and trading…there’s really room for anyone willing to work.

With thank in mind, your background is fairly open, but be advised that characters that are built with less combat in mind will get extra Fate points so that we can have a diverse cast without anyone feeling useless or quickly dying.

For help making your character, you will absolutely need a FATE rule book and can follow these guidelines: Place Holder

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Misterkimball

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